Class Deadmau5FeatureRenderer

java.lang.Object
net.minecraft.client.render.entity.feature.Deadmau5FeatureRenderer
All Implemented Interfaces:
FeatureRenderer<AbstractClientPlayerEntity>

@Environment(CLIENT)
public class Deadmau5FeatureRenderer
extends Object
implements FeatureRenderer<AbstractClientPlayerEntity>
Mappings:
Namespace Name
official bkt
intermediary net/minecraft/class_1189
named net/minecraft/client/render/entity/feature/Deadmau5FeatureRenderer
  • Field Details

    • field_4972

      private final PlayerEntityRenderer field_4972
      Mappings:
      Namespace Name Mixin selector
      official a Lbkt;a:Lbln;
      intermediary field_4972 Lnet/minecraft/class_1189;field_4972:Lnet/minecraft/class_1208;
      named field_4972 Lnet/minecraft/client/render/entity/feature/Deadmau5FeatureRenderer;field_4972:Lnet/minecraft/client/render/entity/PlayerEntityRenderer;
  • Constructor Details

    • Deadmau5FeatureRenderer

      public Deadmau5FeatureRenderer​(PlayerEntityRenderer playerEntityRenderer)
  • Method Details

    • render

      public void render​(AbstractClientPlayerEntity abstractClientPlayerEntity, float float2, float float3, float float4, float float5, float float6, float float7, float float8)
      Specified by:
      render in interface FeatureRenderer<AbstractClientPlayerEntity>
      Mappings:
      Namespace Name Mixin selector
      official a Lbkt;a(Lbet;FFFFFFF)V
      intermediary method_4097 Lnet/minecraft/class_1189;method_4097(Lnet/minecraft/class_993;FFFFFFF)V
      named render Lnet/minecraft/client/render/entity/feature/Deadmau5FeatureRenderer;render(Lnet/minecraft/client/network/AbstractClientPlayerEntity;FFFFFFF)V
    • combineTextures

      public boolean combineTextures()
      Specified by:
      combineTextures in interface FeatureRenderer<AbstractClientPlayerEntity>
      Mappings:
      Namespace Name Mixin selector
      official b Lblb;b()Z
      intermediary method_4106 Lnet/minecraft/class_1198;method_4106()Z
      named combineTextures Lnet/minecraft/client/render/entity/feature/FeatureRenderer;combineTextures()Z