Class GlStateManager.Texture2DState

java.lang.Object
com.mojang.blaze3d.platform.GlStateManager.Texture2DState
Enclosing class:
GlStateManager

@Environment(CLIENT)
static class GlStateManager.Texture2DState
extends Object
Mappings:
Namespace Name
official bfl$r
intermediary net/minecraft/class_1013$class_1031
named com/mojang/blaze3d/platform/GlStateManager$Texture2DState
  • Field Details

    • capState

      public GlStateManager.BooleanState capState
      Mappings:
      Namespace Name Mixin selector
      official a Lbfl$r;a:Lbfl$c;
      intermediary field_4392 Lnet/minecraft/class_1013$class_1031;field_4392:Lnet/minecraft/class_1013$class_1016;
      named capState Lcom/mojang/blaze3d/platform/GlStateManager$Texture2DState;capState:Lcom/mojang/blaze3d/platform/GlStateManager$BooleanState;
    • boundTexture

      public int boundTexture
      Mappings:
      Namespace Name Mixin selector
      official b Lbfl$r;b:I
      intermediary field_4393 Lnet/minecraft/class_1013$class_1031;field_4393:I
      named boundTexture Lcom/mojang/blaze3d/platform/GlStateManager$Texture2DState;boundTexture:I
  • Constructor Details

    • Texture2DState

      private Texture2DState()